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Fire Emblem Warriors: Three Hopes - The Loop
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Frackin' Universe provides an entire new plain of diverse techs, all with new types of abilities. Whether it'd go from becoming airborne to explode in a fiery blaze, or using drugs to stimulate your character's speed, many new techs are available for you to choose from! In order to apply these techs, find Vinalisj and finish the Introduction quest line. Elliot's 3 quests at the Outpost tech station will grant you additional techs. You can talk to Elliot to change your FU techs or use your tech tablet. You can craft them at a tech tablet or at the Outpost.
Head Techs[]
Tech ID | Picture | Tech Description | Ingredients | Unlocks |
---|---|---|---|---|
Armor Sphere | ![]() |
An armored sphere! Drop power-bombs with [Fire]. [F] | Tech Card (4), Zerchesium Bar (4), Research Holodisc (1), Carbon Plate (10) | |
Bounce Sphere | ![]() |
A mobile ball capable of great jumping! [F] | Tech Card (4), Telebrium Bar (5), Research Holodisc (1), Carbon Plate (5) | |
Distortion Sphere II | ![]() |
Now your ball can drop bombs with [Fire]! [F] | Tech Card (4), Volatile Powder (3), Research Holodisc (1), Gold Bar (10) | Phase Attack, Micro Sphere |
Oddball Sphere | ![]() |
Nearly useless, but fun! [F] | Tech Card (2), Morphite (1), Advanced Circuit (1), Research Holodisc (1) | |
Micro Sphere | ![]() |
A microsphere! Tiny holes![F] | Tech Card (5), Penumbrite Shard (5), Research Holodisc (2), Trianglium Pyramid (10) | Micro Bomb Sphere |
Micro Bomb Sphere | ![]() |
A microsphere [F]! [Fire] drops bombs. | Tech Card (5), Zerchesium Bar (5), Research Holodisc (2), Trianglium Pyramid (10) | Micro Spider Sphere |
Micro Spider Sphere | ![]() |
A microsphere that clings to walls [F] | Tech Card (5), Quietus Bar (10), Research Holodisc (3), Trianglium Pyramid (4) | |
Precursor Microsphere | ![]() |
Fast Micro Spider Sphere [F]. [Fire] Repulsor Bursts. | Tech Card (5), Precursor Charge Module (4), Exotic Matter (8), State Phase Gel (8) | |
Emergency Bounce | Enables a protective bubble at high speeds. | Tech Card (3), Research Holodisc (1), Core Fragment (4), Hardened Carapace (4) | ||
Healing Zone | Generate a Regen Field [F] | Tech Card (5), Research Holodisc (1), Core Fragment (4), Regenerative (20) | ||
Phase Attack | Stealth attack. Dmg based on HP+Energy | Tech Card (6), Stealth (5), Research Holodisc (3), Effigium Bar (10) | ||
Physics Field | Control velocity [Jump + Direction][F Brake] | Tech Card (2), Electromagnet (2), Research Holodisc (2), Telebrium Bar (10) |
Physics Field II | |
Physics Field II | Control velocity [Jump + Direction][F Brake] | Tech Card (6), Research Holodisc (3), Teleporter Core (2), Durasteel Bar (10) |
Physics Field III | |
Physics Field III | Control velocity [Jump + Direction][F Brake] | Tech Card (8), Trianglium Pyramid (20), Nocxium Bar (12), Teleporter Core (4) ? |
Body Techs[]
Tech ID | Picture | Tech Description | Ingredients | |
---|---|---|---|---|
Air Dash II | ![]() |
Stronger Air Dash, Cooldown: 0.9s | Tech Card (6), Research Holodisc (2), Zerchesium Bar (4), Trianglium Pyramid | |
Air Blink | ![]() |
Blink Dash in the air! Cooldown: 2.0s | ||
Dodge I | ![]() |
A short [Double-tap] Dodge with Defense boost. | Tech Card (1), Research Holodisc (1), Core Fragment (1), Iron Bar (10) | |
Dodge II | ![]() |
Dodge a further distance. Keeps momentum. | Tech Card (3), Research Holodisc (1), Copper Wire (5), Tungsten Bar (10) | |
Lance Dash | ![]() |
Your Dash now grants a short-term Damage bonus! | Tech Car (4), Research Holodisc (1), Core Fragment (10) | |
Phase Sprint I | ![]() |
A Sprint that grants protection from harm. | Tech Card (4), Research Holodisc (2), Nerve Bundle (2), Laser Diode (3) | |
Phase Sprint II | ![]() |
Phase Sprint that can damage enemies. | ||
Phase Sprint III | ![]() |
Phase Sprint II, with a Damage boost! Havoc! | ||
Shield Mastery | ![]() |
Greatly increase Shielding abilities. | ||
Sonic Burst | ![]() |
[Double-tap Up] to fire a sonic burst! | ||
Stimulant Rig I | ![]() |
Speed and a Dash. Energy (-10%) and Hunger (20%) penalties. | Tech Card (1), Research Holodisc (1), Silicon (2), Silver Bar (4) | |
Stimulant Rig II | ![]() |
More effective stims means faster speeds! | Tech Card (3), Research Holodisc (2), Gold Bar (4), Tungsten Bar (10) | |
Stimulant Rig III | ![]() |
These are some strong stimulants. Really fast. | Tech Card (5), Research Holodisc (3), Protocite Bar (10), Zerchesium Bar (4) | |
Stimulant Rig IV | ![]() |
Superior narcotics provide insane speeds. | Tech Card (7), Research Holodisc (4), Agility (8), Tritanium Bar (10) | |
Precursor Rig | ![]() |
Advanced, ancient Stimulant Rig. | ||
Blink Dash II | ![]() |
The ultimate Blink Dash tech! Cooldown: 1.35s | ||
Zero Burst I | ![]() |
[Double-tap Up] to explode upward! Harms foes! | ||
Zero Burst II | ![]() |
Boostier than its lesser cousin! | ||
Zero Burst III | ![]() |
Boostier than its lesser cousin! | ||
Zero Burst IV | ![]() |
Lift off like a rocket! Watch those landings. |
Leg Techs[]
Tech ID | Picture | Tech Description | Ingredients |
---|---|---|---|
Triangle Jump | Wall Slide, Double and Triangle-Jump | Tech Card (3), Electromagnet (2), Tungsten Bar (10) | |
Power Jump | Jump height boost, lower fall damage, wall jump, wall slide | Tech Card (2), Electromagnet (2), Musculature (2), Silicon Board (2) | |
Quad Jump | Four jumps for four times the Awesome! | Tech Card (8), Research Holodisc (3), Unknown Technology (1), A.I. Chip (5) | |
Quint Jump | Five jumps are possible with this bionic enhancer | Tech Card (10), Precursor Data Storage (5), Quantum Fluid (15), Engraved Device (3) | |
Rocket Boots | Press and hold jump while in the air to fly | Tech Card (6), Research Holodisc (3), Molten Core (1), Volatile Powder (20) |